Finally moved all the October diary entries to the past entries page.
I’ve spent a bit more time on Furcadia lately, and in fact have been thinking about trying out the
Spent a bit of time on the RTS game, notably putting in the DirectX functionality so it can draw everything at a reasonable speed. It looks like I’ll have to do this all on one form, which is a bit frustrating in that now I’ll have to program in separate windows, dragging them around, and so forth (I want the player to be able to “dock” windows all around the interface if so desired). It’s also frustrating that DirectX is very unhappy if the program doesn’t terminate nicely, deleting all the appropriate objects. So it looks like debugging is going to be a big hassle.
I suppose I’m also starting to get a bit intimidated by this RTS project. So much to implement, and I’m having trouble doing the graphics? Ish. And I really don’t know if VB will be able to handle the kind of processing required for this kind of thing. Ah well; better to have tried and failed than never to have tried at all. At the very least I’ll be getting valuable programming experience.