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Monday, January 31, 2000

When Saalon last came down here to meet me, he gave me a copy of the first half of Serial Experiments Lain, a anime series that recently won the “Best Anime of ’99” award by a major anime magazine. Since I fell ill this morning, I dragged myself into the den and watched everything he gave me, front-to-back. I was extremely impressed. Lain is one of those disturbing, brilliant sorts of stories […]

Thursday, January 27, 2000

I was out late last night at the grocery store, buying a few things for work and home, including some bird food (which we haven’t put out for months). As a result, I didn’t get a chance to work on Informant. The good news is that Informant does indeed seem to be posting properly; the messages just aren’t showing up when I load the newsgroup that I post to. Neither does seem to show […]

Wednesday, January 26, 2000

Not a huge amount happening here, thus the lack of udpates. We had a huge snowstorm yesterday — true blizzard conditions. The area got about a foot of snow, which I have to admit I liked. We don’t usually get much snow around here. I am happy to report that the chains and tires that I bought last week have helped me tremendously. I have no problems getting around now, whereas […]

Thursday, January 20, 2000

*sigh* Well, it’s been quite a day! We’ve already got three inches of snow, and another three are expected. I got to work fine, thanks to my efforts yesterday. Be‘s announcements (e.g., a free edition of R5) have the Be online community in an uproar. A lot of people are kinda going nuts and making very far-ranging speculations based on very little evidence. Extremely frustrating. I’m half-expecting people to complain about my relative […]

Wednesday, January 19, 2000

It’s been quite a day. I woke up this morning with a sore throat and severely upset stomach, so I spent the day in bed. I was lucky enough to get an order, though, including a CD of cartoon theme music. Lots of fun there. But a major winter storm’s coming, so I had to go out at 3:30 to get new tires on my truck, plus chains, and a few bags of sand for the back. I went to a local […]

Tuesday, January 18, 2000

Been entertaining Saalon all weekend. We got quite a bit done on a game design idea we’ve had, plus lots and lots of chat about science fiction and Star Trek and anime and all sorts of other stuff. Loads of fun. I hear that Be is going to be shifting its focus to internet appliances, and that Release 5.0 will be downloadable for free. Kinda. The downloadable version won’t have all […]

Thursday, January 13, 2000

As you can undoubtedly tell by the frequency of these updates, not much has been happening of late. Saalon will be coming down this weekend, which is very cool. I’ve been taking care of initiatives at work. I’ve been thinking of writing a “Learning C++ for BeOS Programming” book, which explains how to write apps in the BeOS, starting at ground zero (e.g. no programming experience necessary). Might be […]

Monday, January 10, 2000

Light. I am not updating this as often as I should. Not much has happened lately. I went to an AWANA Olympics line judges’ training session on Saturday, then completely forgot to go to the brunch and seminar hosted by the founders of The Motley Fool. Lost $70 on that. I did go to the Kennedy Center on Saturday night for a performance of Gustav Mahler‘s 7th symphony, which was cool. A bit non-melodic for my tastes, but still very enjoyable to watch. […]

Thursday, January 6, 2000

Work’s been going pretty well. I had an offer to switch to another sub-contract within my group, which has its appeal. I wouldn’t be working as directly with everyone else in the group, though. And that’s what I like most about working here; the people I work with. I also am hoping to get a job interview with The Motley Fool. I’ll have to think about this. Not much going on with Informant; I’ll […]

Wednesday, January 5, 2000

I’m home from work today. I had a bit of a sore throat this morning, so I decided to stay home and do a bit of research for work. On Sunday, I implemented a scripting engine for Baxter, a BeOS IRC client. I’m very pleased; it can do quite a lot more than I had initially feared. This is another one of those cases where lots of design beforehand resulted in a surprisingly smooth programming effort. […]

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