Monday, October 2, 2000

In keeping with my creation of Hangman the other day, this morning I spent two hours and wrote up a complete simulator of the ancient African board game Mancala. It even has a computer opponent (whose strategy is summed up by the phrase “choose a random move,” though that can be challenging in-and-of itself).

If you’re not familiar with Mancala, you can check out my handy-dandy rules page.

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