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By Brent on 30 September 2002
A few brief updates: I saw Spirited Away again on Saturday, with a friend whom I’m slyly trying to turn into a Hayao Miyazaki afficionado. I’ll loan him Princess Mononoke tonight. I’ve written a review of Spirited Away, but haven’t had a chance to post it yet. Maybe tonight. I’ve also got a comparison of the Japanese and American versions of Kiki’s Delivery Service, which are surprisingly divergent. Read it […]
By Brent on 26 September 2002
Oh, how cool! Apogee Games has a multi-page retrospective on Commander Keen. I want a copy of LindowsOS. Really. I’m seriously interested.
By Brent on 25 September 2002
Here’s a nice little blog from a website designer. Nicely written, nicely designed, and rants are kept neatly trimmed. In case you’ve all (ha!) been wondering where I’ve been over the past few days, I came down with bronchitis on Friday and have been lying in bed since. Until today, that is. The only respite came when I discovered that Hayao Miyazaki‘s Spirited Away was showing […]
By Brent on 19 September 2002
Happy Birthday, :-) The :-) smiley turns 20 today. It was first proposed by Scott E. Fahlman (a CMU researcher) in 1982, a fact that was recently verified thanks to a 60-hour manhunt reminiscent of Speak Like a Child, where CMU sysadmins searched through dingy storage rooms for an ancient tape drive to read the backup tape containing Fahlman’s original message.
By Brent on 17 September 2002
And here’s another note: CQ is a romantic comedy about a movie director trying to make a goofy sci-fi fantasy. Sounds very cool. Also interesting, in a completely different way, is Crossroads of Freedom, a look at the battle of Antietam that’s earning rave reviews. 11:40 a.m. “Intentional Programming is an extendible programming environment based on Active Source which was being researched by Microsoft. Program source is represented as a data structure […]
By Brent on 16 September 2002
This is cool: FTP-based source code control. Simple and effective.
By Brent on 13 September 2002
Magic: The System I’ve been struggling with a reasonable magic system for my IRC-based MUD. I want a system that is intricate, but easy to use. Last night, I came up with a system that I’m pleased with. Here’s how it goes, though note that the details are open to change: Through the ages, wizards have searched for sources of mystical power. Over time, they have discovered five sources […]
By Brent on 12 September 2002
I don’t know quite how to describe it, so I’ll just write it: I went to see Jan Karon, author of the Mitford series of books, Tuesday night. I really enjoyed it. She talked about her books, answering some of the more frequently-asked questions, then opened up the floor. She spoke candidly and humorously about her life, and what brought her to write Mitford. It’s amazing; she spent over […]
By Brent on 11 September 2002
By Brent on 10 September 2002
And I’m thrilled to notice thought-provoking new entries on both Saalon Muyo! and p1k3, after long droughts on both sites. Excellent. 12:41 a.m. Non-Player Characters, Part 3 Okay, I can write all about this system that will generate NPCs, but how exactly will that be done? I plan to use what I call computer-aided human creativity. A human will lay out all of the interesting bits, such […]