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By Brent on 30 June 2004
And here’s an item from Lileks: An interesting story from the AP — but only for the headline. Read the story. Read the headline. Find the concerned analyst. Books-a-Million had a big sale this weekend. This is dangerous for me, because almost every time I enter a bookstore, I leave with some books. This is not an exaggeration; nine times out of ten, I cannot simply browse a bookstore and leave. Partly this is because […]
By Brent on 29 June 2004
Too tired to write a full update, and it’s late. Nothing to report since yesterday. I have a few things written, which I’ll try to upload soon. Finished reading Mike Nelson’s Death Rat last night, which deserves a review lasting more than a few words. Short version: It was as funny as I’d expected it to be. Very much a first novel, but a highly respectable first novel.
By Brent on 28 June 2004
Saturday was Otherspace Productions day, sort of. Both the animators—the in-betweener and the CGI artist— came over for the afternoon. The in-betweener showed me a sequence she’d completed, but pointed out that it needs to be re-drawn. The original keys are inconsistent, and fundamentally don’t look right. For example, lain’s trenchcoat doesn’t move at all in the keys, but it needs to billow around her. The animation would work from a distance, but […]
By Brent on 25 June 2004
You know a piece of music is good when you can listen to it in a variety of different circumstances, and it fits all of them. In other news: Otherspace Productions is killing me. When the animators return to my apartment tomorrow (for an extended period of work, no less), I will have had animators there doing one thing or another for four out of six days. It’s fun and exciting to see my dreams materialize on a monitor […]
By Brent on 24 June 2004
Otherspace Productions has been taking up a lot of my time lately. My CGI artist came over Wednesday morning, where she showed me her work and began integrating lain herself into the animation. It’s a shame I don’t have more time to devote to animation; I can only spare a few hours in the morning, and even that requires me to wake up early. But it’s fun. Don’t get me wrong; […]
By Brent on 22 June 2004
Okay. Okay okay okay. No updates except for the weird one on Friday. Yeah. I don’t really want to apologize for this, because as I see it, I’m not posting these journals exclusively for readers. Obviously, I want people to read it—otherwise why would I put it online?—but this journal is only a part of my life, and sometimes I don’t have much time for that part. The in-between animator came over on Monday, and that […]
By Brent on 18 June 2004
Yeah, yeah, this has been another Week of Suck when it came to updating my journal. In many ways, the week was uneventful; I worked, I came home, I exercised, I wrote a bit, I watched anime. In other ways, this was a momentous week. I hired two animators this week, one to do in-betweening and another to work on the CGI intro shot of Matrix Experiments Lain. It scares me, frankly. I’m going to have […]
By Brent on 15 June 2004
Maybe it’s obvious. But it made me laugh. From TNH’s blog: Gandalf: What happen?Samwise: Somebody set us up the orc.Pippin: We get signal.Gandalf: What!Pippin: Main seeing stone turn on.Gandalf: It’s you!!Saron: How are you Fellowship!!
By Brent on 10 June 2004
Okay. You’re a massive entertainment company. You have a new TV show that’s generating significant critical acclaim, airing on two networks. One network—for whatever reason—decides not to air one episode. What do you do? You stream it on the web for free, of course. That’s exactly the situation Geneon Entertainment is in with their anime series Koikaze. It’s a drama about a very depressed young salaryman who suddenly […]
By Brent on 9 June 2004
Macrame owls. I’m beginning to agree with Something Awful. The internet makes you stupid. …And whoops! Almost forgot to upload another VR snippet. Here we go…. He waited for a few more moments, looking around at the scenery. There wasn’t much to see. A thin strip of blue sky peeked out above the buildings around them. The buildings themsevles looked like warehouses or converted office space, just like a thousand […]