Archive for August, 2004

Friday, August 20, 2004

Aug 20 2004 Published by under Miscellaneous

Reviewed the townhouse again last night. There’s a lot to be done.

For those unfamiliar with the process, here’s a quick overview of the steps required in buying a home:

  1. Look for homes that are being sold. You can do this through an agent, or not. The standard trade-off applies: If you use an agent, you have have to pay him/her fees when you “close” (more on that later), but the agent does a lot of footwork for you, finding homes within your price range, talking to the homeowners, etc. My agent was great, and well worth her commission. I just told her when I could go looking, and when I arrived at the office she’d have a list of a dozen properties that matched my criteria. Cost: None.
  2. Visit homes that are being sold. At this point, you’re looking at major factors: Is it big enough? Do the appliances look new or old? Do you like the layout? You’re not inspecting the plumbing under the bathroom sinks. Cost: None.
  3. Put a contract on a home. This is not purchasing. This is essentially a document that prevents the seller from selling the property for the time being. It’s a way for the purchaser to state his/her intention to buy the property. The buyer can still opt-out later. If you’re going through an agent, the agent will charge you fees to set up the contract. In my case, it was $3,000.
  4. Buyer Walkthrough. The buyer “walks through” the house, almost always with an accredited home inspector. The inspector’s job is to inspect everything in the house, from the insulation in the attic to the heat pump in the basement, in detail. Ideally, the inspector will explain every test and result to the buyer during the walkthrough. Either way, the inspector then gives the buyer a complete list of ”walkthrough items” that needs repair or improvement. For example, in my townhouse, the inspector discovered that one circuit breaker was overloaded with two wires—not imminently dangerous, but a violation of county codes—and that the fan in the upstairs bathroom didn’t work, along with numerous minor details. Cost: about $150
  5. The buyer gets a mortgage. A mortgage is essentially a big loan, which is calculated so that it’ll be paid back after a few decades. Most mortgages last for thirty years. However, with many mortgages, you can pay it off early. So, for example, I could sell this townhouse in two years, and use that money to completely pay off my mortgage (assuming I sell it for at least as much as I paid for it). I’m not locking myself into make mortgage payments for the next thirty years of my life. Cost: $3,000, in my case.
  6. Note: Some mortgages require a down payment, which is a small chunk of the loan that the buyer has to pay immediately. A down payment is required if the buyer has insufficient credit; it’s a way for the mortgage company to be sure that the buyer is really serious and actually has access to significant money. The down payment is usually 5% or 10% of the full mortgage amount.

  7. Settlement (a.k.a. Closing). The buyer and the seller sit down with a title officer (not sure of the exact job title), who explains all the details of transferring ownership and provides the paperwork that both parties need. The buyer and seller sign the appropriate paperwork, and the title company transfers ownership of the property from the seller to the buyer. Done!

There are a lot more details involved, but I think I’ve covered all the major points.

[Gundam SEED Mobile Armor]

In other news, I finished watching the first disc of Gundam SEED yesterday. The first few episodes were just okay, but it’s improved steadily by the end of the disc (episode five). It’s got a solid cast of interesting characters, in the best Gundam tradition.

They’re also raiding the weirder bits of original Mobile Suit Gundam for concepts, which they’ve reworked beautifully into items like the Mu La Flaga’s mobile armor. From what I can tell, they took the ill-fated G-Armor, which was a clunky fighter/bomber that docked with Gundam to protect it and add firepower, and added the separatable gun pods seen in later Zeon prototype mobile suits, and combined them to create the blazingly fast mobile armor. All of the coolness, none of the drawbacks.

No responses yet

Thursday, August 19, 2004

Aug 19 2004 Published by under Miscellaneous

Well, that’s it. I closed on a townhouse this morning. I now own a home, as much as anyone actually owns one.

Amazingly, I’m not a complete basket case. I’m pretty calm about it. This was a decision I came to slowly and deliberately. This feels right.

More VR story coming later today.

No responses yet

Tuesday, August 17, 2004

Aug 17 2004 Published by under Miscellaneous

I read Donald Norman’s The Design of Everday Things last week.

I expected a set of case studies in product design. Perhaps each chapter would be devoted to a particular modern appliance or tool — the teapot, the toaster, the microwave oven — and illuminate its faults and successes.

The book does study various everyday things, but it’s much more of a manifesto than a set of case studies. It’s a call for reasonable design. It pleads with designers to ask themselves, How will our users use this? What do your users need? Make it easy for users to do what they need to do.

Norman uses the phrase “it probably won a design award” disparagingly, as he points out that the profession of design often rewards aesthetic balance more than practical usability. For example, glass doors with no handles or plates, so you have no idea where to push or pull them. As you approach them, you wonder, Are they automatic? Do I push the door on the left side or the right?

Fortunately, he recognizes the inherent difficulty in achieving good design. He illustrates this with airplane cockpit design. A physical dial that shows altitude is more difficult for the brain to interpret than a digital readout, but a digital readout can fail while a dial will continue operating. Which is better? The decision isn’t easy or obvious.

But many design decisions aren’t that difficult, and Norman provides an excellent overview of the problems involved and the need for simply usable design.

No responses yet

Monday, August 16, 2004

Aug 16 2004 Published by under Miscellaneous

This past week has been a complete blur of work.

The customer came in to audit our documents. This translated to half a dozen folks sitting in front of computers in a conference room, electronically reviewing documents and writing up “Formal Action Items” if they found anything wrong. A Form Action Item is essentially a description of a problem that needs to be resolved before the customer will accept the documents.

Unfortunately, the customer was there from 8:00 a.m. to 5:00 p.m., and I had to be there at the same time. Because of my late-night sleep patterns, this wrought havoc on my body. I was exhausted all morning, and by the afternoon I’d been forcing my body for so long that I never felt 100%.

So, it was a tiring week. But the customers only wrote twenty Action Items, all of them minor, and they seemed content with the documents. It’s always a bit hard to tell, as they’re reluctant to praise.

On another positive note, despite my tiredness, I still completed over half of the items on my weekly to-do list. And some of the completed items were fairly time-intensive, like watching a Great Movie and assembling a new BeOS machine to replace the one that died.

This is on top of a week that included the roller coaster ride of my mortgage. First, the underwriters wanted very specific documentation about a line of credit that I have with my Mom and Grandmother, and it took several phone calls to various people to satisfy that requirement. Then, the underwriters wouldn’t approve me for a loan with no down payment; they insisted on 5% down. But I don’t have that kind of money on hand, so I had to arrange a quick loan from my parents.

Just to make sure I understood everything properly, I called my loan officer on Friday. She told me that I’d need to bring to closing the down payment ($10,000) plus $3,000 for closing costs (taxes, title insurance, fees). On Saturday, I received the estimates in the mail, and according to them I needed to bring the down payment plus $6,000. A worried call to my loan officer this morning revealed the situation: the mailed estimates were the first estimates we’d done on the property, and to be safe the loan officer had written in the highest possible amounts. We now have much more accurate estimates, which are indeed $3,000. Whew.

This whole mortgage issue has been quite a headache, actually. If nothing else, I’m annoyed at the number of hoops I’ve had to jump through and the confusing terms used to describe the money I need to pay. If a firm were to provide the same service in a package that eliminated all the jargon, I imagine they’d have a lot of happy customers.

Anyvay, I still have quite a bit to take care of: I called an insurance place to get some homeowner’s insurance, and they’re setting up a policy for me now. I need to call about buying a parking sticker. I still need to withdraw the cashier’s check for closing on Wednesday. And I haven’t even bought the place yet.

I look forward to the day when I’m at least somewhat familiar with this process.

No responses yet

Friday, August 13, 2004

Aug 13 2004 Published by under Miscellaneous

It’s been a looooong week.

But at least I have my weekend free. Saturday afternoon will be spent working on Otherspace Productions animations. In fact, I assembled a rough version of one shot last night.

It’s an odd emotional experience, assembling animation. I envisioned this thing months ago, and I saw it clearly in my mind, but that’s all that existed. Thoughts. But last night, I clicked “Render” in Premiere, and lain walked towards me. A lain that I had created out of a random idea. I dreamt it, and now it’s happening.

Meanwhile, my pending mortgage continues to be a thorn in my side. The underwriters are asking for all sorts of documentation, from detailed bank statements to money down. But it looks like everything is calmed down to the point where I know exactly how much I’ll need to bring to closing ($3,000 for all the various fees, plus a 5% downpayment of $10,000), and all the underwriters need now is a detailed statement from one of my accounts, which they should be getting today. So it looks like I may actually be able to buy this townhouse on Wednesday.

In other news, I’ve been watching a ton of anime lately, trying to get through my stack of twenty or so anime DVDs to see. This includes .hack//Sign, .hack//Legend of the Twilight, Gundam Seed, and Angelic Layer, all of which I’m enjoying on various levels. I’ll post more detailed reviews once I’ve actually had a chance to get through a disc or two.

Forgot to mention: a couple of weeks ago, I went out with a friend to see I, Robot. I liked it. I’m a major Asimov fan, too, so this may surprise some people.

The fundamental plot of the film concerns the Three Laws of Robotics, which are essentially a straightforward moral code for robots, and their potential for mis-application. This is a theme explored in Asimov’s book I, Robot, which is really a compendium of short stories dealing with early robot development and various interpretations of the Three Laws. In all cases, the robots follow the Three Laws, but some robot models apply the Laws more liberally and some more conservatively.

In the film, this leads to an apocalyptic ending that is far too action-packed and melodramatic for Asimov’s cerebral style. But the basic story does follow the pattern laid down in the I, Robot book, and there is nothing in the movie’s philosophy that fundamentally disagrees with Asimov’s futuristic beliefs. This is not an anti-robot film, or an anti-progress film. It’s a film about the dangers and limitations of an exclusively logical approach to human problems.

Now that might have gotten Asimov’s beard in a twist, as his books expressed his aggressively Carl Sagan-like belief in the ultimate superiority of the human brain to solve all problems. The greatest weakness of Asimov’s characters is their tendency to analyze and talk about everything. Many of his books are little more than long conversations between characters. Anything could be solved if simply thought about for long enough.

The film of I, Robot points out the weakness of that approach, though again never in a way that undermines Asimov’s stories or faith in the future. In fact, the film is an ironic pointer to the flaws in Asimov’s characteristic approach to problem-solving (namely, extensive analysis and dialogue), demonstrating that that often isn’t enough to solve difficult human problems. No amount of analysis can prove the existence of a soul.

No responses yet

Wednesday, August 11, 2004

Aug 11 2004 Published by under Miscellaneous

I seem to be recovering, according to my normal schedule (fine on Monday, dive on Tuesday, plateau on Wednesday). My mortgage continues its rocky road; I now may need more money than I expected. I can’t really think about it enough to write about it, though.

For now, here’s more VR story:

Kino blinked at Karl, then looked back at the three old men. The silence was so heavy Kino had difficulty breathing, and his pulse pounded loud in his ears.

“You have a third opportunity,” said one of the old men. Kino felt his body sag in relief, but pulled it ramrod straight. “We will send an assistant. Go.”

Kino and Karl turned, and froze. At the other end of the room, next to the doors, a man hung in chains, his head bowed to the floor. They pushed themselves forwards, out of the room, but kept their eyes on him. He had long white hair, but the body of a forty-year-old, clad in a long black trench coat. A strange, elongated bird perched on his shoulder and stared at them as they passed. The man in chains did not move, and they could see that his eyes were closed. Kino wondered if he was still alive as the door closed behind them.

As soon as they were safely out of earshot, Karl stopped suddenly, his eyes on the floor. Kino stopped and looked at him, then Karl looked up, straight at Kino, his eyes still reflecting determination.

“Kino,” Karl said, “we’re going to need guns.” He paused to think, then continued, “Big guns.”

Kino felt himself smile.

Surge pulled Thomas into a cramped room covered with bright posters that he didn’t have time to look at; she immediately closed the door and began talking.

“It started a couple of weeks ago. Or, I noticed it then. Pilots were dying, and they weren’t coming back.” She folded her arms under her breasts and frowned deeper. “You know what this game’s like, Deathshead. People may wander off after awhile, but we don’t lose week-old players.”

He felt himself gaping, and quickly wiped his expression clean. Surge never talked out-of-character; she always acted as if the game were real. Not that she really believed that, of course, but it helped preserve the game’s believability if players avoided talking about it as a game and treated it as real combat.

“I did some checking,” she continued. Her eyes met his, and fear shone out of them again. “They haven’t been online since they died here. Not at all. I had some friends check, too, and they’re thorough, Deathie. Real hackers.”

No responses yet

Tuesday, August 10, 2004

Aug 10 2004 Published by under Miscellaneous

I am exhausted.

It’s day two of the customer audit at work. Half a dozen people are here, reviewing my documents. It’s hell, not because of their personalities (they’re great), but because I’m getting up at 7:00 a.m. every morning to get in here on time. On Monday, I had to get up at 5:00 a.m. to print off my materials, after discovering over the weekend that the print servers were down.

And that’s all I can force my fingers to write.

No responses yet

August 6, 2004

Aug 06 2004 Published by under Miscellaneous

In other news, The Register has an excellent article on the recent webloggers attending the Democratic National Convention. I’ll quote a bit of thought-provoking post by Seth Finkelstein quoted in that article, which neatly sums up the problems of attending a conference of 15,000 journalists while thinking that you’re there to reinvent journalism:

The blunt question of readers is always “Why should I read you”? They’re asking, what power and influence do you have, what intellectual worth do you possess, what is your place in the social hierarchy? It’s not impressive to answer: “Because I am a unique and special snowflake”.

Okay. Okay okay okay. You all deserve some kind of explanation for this week.

Monday I drove back from Pittsburg, getting in around 5:30 p.m. And then I went to work. I felt like a sack of wet beans, and that was the start of my week.

Tuesday is a vague blur. Nothing much happened, that I can recall.

On Wednesday I woke up early to attend the walkthrough of my townhouse. For those not familiar: This is where the buyer and an inspector rigorously test the house to ensure that it’s in good shape: all the electrical outlets work, the dryer actually switches on, etc. This is not to see if the house is a lemon; it’s to ensure there are no surprising details that the seller forgot to mention. In my case, the dryer ventillation hose wasn’t actually attached to the dryer. There were a handful of other trivial issues; nothing major.

I then spent the rest of the day at work. And by that, I mean that I left work after midnight. My deadline looms.

Thursday, I woke up early to meet with one of my animators, who stopped by to show me the work she’d done this week—coloring several cels and fiddling with the CGI shot. Then, after barely two hours at, work I had to drive out again to meet with the key animator.

That’s another story. Briefly, the key animator’s been vacationing for much of the summer. But our animation work has been ramping up, so I’ve wanted to meet with her to talk about increasing her workload. This was the first time in about two months that she’s been available to meet. Frustrating, though it’s nobody’s fault. I told her when she started that nobody else was working on this, so she could take her time. Now, there are five other folks working for Otherspace (not counting myself), and much of it is dependent on the key animator’s work.

I then took my work home and worked on that until 1:00 a.m.

Friday, today, I woke up early to meet with my loan officer, to finalize the mortgage on my townhouse. That went reasonably smoothly, though I’ve just been notified of a slight problem I need to clear up.

I’m literally exhausted. My brain feels like cotton gauze, and my body responds like a golem’s. I was hoping to work at least a little this weekend to completely catch up, but I physically can’t.

I physically need rest.

No responses yet

Wednesday, August 4, 2004

Aug 04 2004 Published by under Miscellaneous

More VR story. Too tired to write more about my own life. Extremely busy week.

“We’re dead, aren’t we Kino?” said Karl.

The two thugs stood before a pair of massive red doors, each door fifteen feet high and five feet wide. On either side stood guards, dressed in business suits just like the thugs were. The guards held Uzis. Casually.

Karl nodded miserably and gulped. They heard a thunk that made them both jump, then the doors began to swing open, squeaking like a tortured rat.

They walked through the doors and down to the other end of the chamber, whose high ceiling seemed hundreds of feet above them. At the far end of the chamber was a raised dais, on which sat three ancient men in Chinese robes. The two thugs came to a reluctant stop a respectful distance from the dais. Kino flicked his imploring eyes from one stony face to another. Karl simply stared at the floor, like a child called before the school principal.

“You were ordered to kill Thomas Aznable,” rasped one of the old men, his voice slow and precise. “You had two opportunities. Why did you fail?”

Kino spoke with the care of a soldier walking through a minefield. “He was being guarded, Boss.”

“By whom?” said another figure with a voice indistinguishable from the first.

“He surprised us both times, Boss. Stunned us before we could see who it was.”

They were silent for a moment, unmoving. One of them said, “Why should we give you a third opportunity?”

Kino was silent. He wracked his brains for an answer, but everything he could think of sounded pitiful. He couldn’t have a reason.

“Because we won’t get a fourth one,” said Karl, raising his gaze to look at the three old men. His eyes no longer reflected fear; they reflected the determination of a creature that can see its own death and chooses to face it and go down fighting.

No responses yet

August 3, 2004

Aug 03 2004 Published by under Miscellaneous

In other news, DDR is tough.

I’m at work at the moment, trying to finish a document and completely overwhelmed by it. I’d hoped to be able to finish it today, but it’s too big and I’m too tired.

ANN‘s right. This is is the greatest online poll ever. If you’re not familiar with Tenchi Muyo!, you won’t get it.

No responses yet

Next »