50 Games in 50 Weeks: Dungeon Run
How do you make a dungeon crawl into a board game? I can’t think of a better way than Dungeon Run. The players start by choosing a hero, and placing it on the single dungeon entrance tile. The heroes then move to new rooms and fight monsters. Eventually, someone will find the Summoning Stone, turning the […]
50 Games in 50 Weeks: Giants (board game)
This is a fascinating game, both for its historical perspective and its mechanics. Giants simulates the behaviors of Easter Island’s inhabitants. You control the population, consuming the island’s resources and building giant stone statues. You have to quarry the stone, then move it to the coast for carving and erection. A few interesting mechanics: you need logs to move your statues, and there need to be people on all the game board spaces leading from […]