Thursday, April 5, 2001
Despite the coarse language, I laughed out loud at these outtakes (now defunct) from Thundercats and Silverhawks. Sometimes you just can’t stay serious when doing these sorts of things. # 7, # 5, and # 9 had me going particularly. And Silverhawks #8 is quite good. I also stumbled across Only One (now defunct), yet another anime-style online comic strip. It’s, honestly, not […]
Wednesday, April 4, 2001
Today I finished up my COMDEX report, adding in the pictures I took. I’ll be cleaning it any niggling little problems over the next few days. It greatly increases the amount of time it takes to load this page, but graphics make webpages look so much better. Now if only I could get into the habit of adding borders to my pictures. I’ve been working on an intriguing little game design: […]
Tuesday, April 3, 2001
My alarm squealed into my ear at 8:00 in the morning, so I got up and began preparing for my day. My panel wasn’t until 10:15, so I had plenty of time. I decided to order room service for breakfast, figuring that it would be one less thing for me to worry about. I ordered two eggs, hash browns, toast, and orange juice, which worked out to $11. Not bad. I ironed my pants and Be shirt, dressed, […]
Monday, April 2, 2001
Well, today I left for COMDEX. Had to drive to Baltimore-Washington Airport and leave my truck in the parking garage, an expensive mistake. My plane taxi’ed out to the runway just as evening was giving the watch over to night. It took us a little while to reach the runway, then…. I hope I never tire of the thrill of take-off. Feeling the surge of raw power beneath you, and knowing that you are about to defy the technology of a thousand generations, who said […]
Sunday, April 1, 2001
Well, I woke up late this morning, so I didn’t get to church. I did get to my niece’s birthday party, which was very enjoyable. I videotaped it, which gave me something to do. We got back late, so Dad dropped me off at AWANA, where I told the kids I’d be arriving early next week to teach them how to play Redemption. That should be fun, particularly […]
Saturday, March 31, 2001
As I was passing by a library on Thursday, I stopped in and got an audiobook of Sun Tzu’s The Art of War, one of the all-time great treatises on warfare. It turns out to be a translation with a lot of commentary and a very long introduction (the introduction has chapters). I’m about halfway through it now, and I’m enjoying it greatly. I’ve already read the book twice, but it’s worth reviewing every so often. The sleepover last night […]
Friday, March 30, 2001
I’m going to be very busy over the coming week or so, so bear with me. Here’s my itinerary: Friday — A deadline at work, followed by a sleepover at McLean Bible Church, with the AWANA kids. Saturday — The sleepover ends, and I go to Coffee and Classics at 10:30 a.m. to discuss more of Spurgeon’s All of Grace. I have a respite Saturday afternoon and evening, leading into… Sunday — Church in the morning, followed by Lauren (my niece’s) […]
Wednesday, March 28, 2001
Your quote for the day: “Video games do *not* effect kids. Take Pac-Man for example, if that were true all we would do is run arround munching pills and listening to repetive musi…wait!” I see that Neko Neko Wai has been officially set up. The whole phenomenon is hard to explain…I proudly display a NNW sticker on my truck’s rear bumper, despite nobody really knowing what NNW […]
Tuesday, March 27, 2001
Woah. I see that Toonami has got a new Reactor area, which will eventually contain a persistent online world centered around Toonami content. They’re kicking it off by streaming episodes of Dragonball Z and Star Blazers. That’s right, Toonami’s going to show Star Blazers, a.k.a. Space Battleship Yamato. Streaming. Free to watch. Cooooool. What’s even more amazing is the feedback form. Particularly, they ask […]
Monday, March 26, 2001
Spent a lot of time with Saalon and Brennen last night, discussing the new character designs for Wine. They liked designs that I didn’t, and the ones that I liked, they didn’t like. And while it is my project and ultimately my choice, I’ve asked for more designs to look over before deciding. Wine is progressing nicely, though. The character designs are getting very close to what I want, and they look gorgeous. What […]