By Brent on 27 August 2012
Holy guacamole, do I love this game. Imagine if Arneson and Gygax were teleported from 1970 to the modern day, and shown all sorts of modern RPGs. Then teleport them back to 1970. Old School Hack is how they would have designed Dungeons & Dragons. OSH is part of the Old School Renaissance, but rather than re-using the mechanics of early D&D, it provides modern approaches to the classic […]
Posted in 50 Games in 50 Weeks, Reviews, Role-playing |
By Brent on 8 August 2012
I’m building an “RPG Tour,” a set of RPGs that, if played, will give one a broad appreciation for different approaches to tabletop gaming. The list includes Dread, Fiasco, Old School Hack, and Dungeon World. I ran my second session of Houses of the Blooded last night, and I’m adding it to the list. Houses is a game of high court intrigue. The players are all powerful nobles struggling to get their way in a complex society. In many ways, it’s […]
Posted in 50 Games in 50 Weeks, Reviews, Role-playing |
By Brent on 15 July 2012
Indie+, an online RPG convention on Google+, finished today. I was one of the four sponsors who co-ordinated and ran the whole thing: 21 games and 7 panels scheduled for all hours of the week, including integration with YouTube, Google+, and a wiki. A few weeks ago, we put out a call for potential hosts, asking them to add potential games or panels to our wiki. Once the new Event functionality appeared on Google+, we switched […]
Posted in Role-playing |
By Brent on 10 July 2012
This is a weird game. It’s a storytelling card game. Each player has a hand full of fairy tale story elements (swords, siblings, dark places, etc.) and a single ending (“And she was happy the rest of her days,” “And he never saw her again,” etc.). One player begins telling a story, laying down story elements as they appear in the story. However, if another player’s story element appears in the story, […]
Posted in 50 Games in 50 Weeks, Reviews |
By Brent on 9 July 2012
I’m helping to run an online game convention, Indie+. It’s a con run as a set of independently-run games and panels, all organized centrally and run as Google+ Hangouts. It’s running this week. I volunteered to shepherd the gaming side of things. There are quite a few moving parts, including several different schedules to sync. I figured it’d be no big deal, as we were running this for the first time, so I wouldn’t have […]
Posted in Role-playing |
By Brent on 6 July 2012
From Tim Kreider‘s article “The ‘Busy’ Trap” in the New York Times: Idleness is not just a vacation, an indulgence or a vice; it is as indispensable to the brain as vitamin D is to the body, and deprived of it we suffer a mental affliction as disfiguring as rickets. The space and quiet that idleness provides is a necessary condition for standing back from life and seeing it whole, for making unexpected connections and waiting for the wild summer lightning strikes […]
Posted in Self-improvement |
By Brent on 5 July 2012
A frustrating day at work. I discovered that a hotel over-charged me for an upcoming trip, because I wasn’t paying attention. I felt despair upon realizing that. Silly, but true. I knew I’d have to call and explain and try to work it out. I felt like a child. Travel arrangements frequently bring out a feeling of helplessness in me. I feel overwhelmed, even though I have few things to do. I worry that I’ll completely foul it […]
Posted in Miscellaneous |
By Brent on 3 July 2012
Tonight, I watched Troll 2. This is considered by many to be the worst film ever made. And that’s a tough pill for me to swallow. I’ve seen pretty much every episode of Mystery Science Theater 3000. I’ve seen some weird, empty films. I see a phrase like “worst film ever made” as a phrase to be challenged. Then I ask myself, Am I looking for bright spots just to be contrary, to “prove” that i really know […]
Posted in Reviews |
By Brent on 2 July 2012
Months ago, I watched a bizarre short film called Zeppelins vs. Pterodactyls which threw together clips from various cartoons and space opera serials of the 1930’s. The film didn’t do much for me, but the name stuck. I mentioned that name to Michael R, and we fantasized a competitive board game in which zeppelins fly over a lost world, descending for treasure as their crews fight off pterodactyls. Today, after much play-testing, that […]
Posted in 50 Games in 50 Weeks, Miscellaneous |
By Brent on 2 July 2012
I’d heard bad things about Shadowrun, that the world was much more fun than the system. Fortunately, I played 4th Edition, which made complete sense. Character sheets were heavy-laden with skills and stats, but easy to understand. The system features a straightforward core mechanic: assemble a die pool out of your abilities and roll it against a target number. If you roll a lot of 1s, something really bad […]
Posted in 50 Games in 50 Weeks, Reviews, Role-playing |