Man, I loved Fiasco.
Fiasco is a tabletop RPG that approaches die rolls from a radically unorthodox angle. The players roll the dice at the beginning of the game, and those rolls tie into various elements of the setting (the book comes with several starter settings). Once those dice are rolled, they’re never rolled again.
The first half of the game involves describing and explaining the elements rolled, as well as their relations to each other. If the dice connect a child’s chemistry set to a protagonist’s law offices, someone will get a chance to explain that connection at some point before the game’s
Halfway into the game comes the Tilt, a major plot point that disrupts the ongoing story and rolls it towards disaster. The rest of the game involves narrating the characters’ reactions and fates.
As a result, Fiasco is a
Only one in our group of four had played Fiasco before, so he guided us through the
What better praise can I give to a