Friday, June 11, 1999

I wrote up a simple little raycaster for BeOS the other day, using Wolfenstein 3D-era technology. It’s not particlarly fun to run around in, but it does work. I’ll post it here. I’m also working on an actual (very simple) game derived from that, with texture mapping and sound and all that jazz.

Programming this has been a lot of fun, too — I’d forgotten how enjoyable it is to be working on a programming project, particularly one that actually works!

Got a copy of Neal Stephenson’s Cryptonomicon yesterday, too. This looks like an excellent all-around novel. I’ll leave it to SFSite to review, for now at least. ;-)

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