Not much to write about this week. Had a good weekend; the major event was that I watched Fight Club for the first time, which I’m not willing to write about just yet.
On a completely different subject, Lee Sheldon writes on the
It always amazes me that when we provide the explicit numbers, wethen seem sad that players are grinding instead of enjoying all theother things our worlds provide. It’s mainly because the numbers area tangible measurement whereas socializers are given “tools,”explorers are given blank maps, role players are given “contexts”(if they’re lucky) etc. However much we might want to boast thatsome games are not only about leveling, these other activities arestill
Fascinating thought. I definitely agree. In the vast majority of