12 Jul 07

Jul 12 2007

The first version of Project Psi, the board game Nick and I came up with a week and a half ago:

Equipment:

  • One square of paper, 4.5″ per side. This is the starting territory.
  • Two 3×5″ red index cards (or white cards colored red), cut into 1.5″ squares. This is mountain territory.
  • Two 3×5″ blue index cards, cut into 1.5″ squares. This is ocean territory.
  • Two 3×5″ green or yellow index cards, cut into 1.5″ squares. This is field territory.
  • A handful of white 3×5″ index cards, cut into thirds. These are creature cards.
  • Several small binder clips
  • A pile of coins.

On one side of each creature card, color it red, green, or blue and write the following:

Blue Green Red
Can teleport 1 creature within 1 square anywhere in the world Can kill any creature within 1 space, but must rest for 1 turn thereafter If 3 of these are within 3 squares of a creature, convert it
If 2 of these are within 1 square of a creature, convert it Can kill 1 creature within 1 square, but must rest 3 turns. Has double speed. If 3 of these are within 3 squares of a creature, convert it
If 2 of these are within 1 square of a creature, convert it Can kill any creature within 1 square, but must rest 1 turn thereafter If 3 of these are within 3 squares of a creature, convert it
Can teleport 1 creature within 1 square anywhere in the world Can kill 1 creature within 1 square, but must rest for 3 turns. Has double speed. Can stun 1 creature for 3 rounds
Can teleport 1 creature within 3 squares up to 6 squares away Can kill 1 creature within 1 square, but must rest for 4 turns

On the other side of the creature card, draw a nasty beast.

Place the starting territory between the two players. On each turn, a player may both:

  1. Place a territory onto any adjacent edge of the starting territory or your own territory, OR add a coin to any of your own territories (maximum of 2 coins), OR convert two coins on a territory to a creature of the same color as the territory.
  2. Move a creature OR use a creature’s ability.

Ocean creatures cannot move onto land squares, and land creatures cannot move onto ocean squares. However, ocean creatures can move to any ocean square on the map. The starting territory counts as one land square.

All creatures can move one square per turn (so “double speed” means two squares per turn).

Once each player has spawned at least three creatures at some point in the game, whoever kills all of the other player’s creatures wins.

Refinements forthcoming (and greatly needed). Suggestions welcome.

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