By Brent on 9 July 2010
In the previous posts in this series, I laid some groundwork for adapting D&D 4E to a mecha universe, establishing some basic stats and skills. Let’s create some sample mecha units, using the stats we’ve defined so far. The Stats We Need If you recall, each mecha has the following stats: Manufacturer, which corresponds to race Class Size Speed Initiative AC Fortitude Reflex Strength Constitution Dexterity HP […]
Posted in Role-playing |
By Brent on 9 July 2010
This month’s RPG Blog Carnival over at Mad Brew Labs is on Growing the Hobby. I quote: While I don’t think the hobby is disappearing, by any means, I don’t see it expanding by leaps & bounds either. I’d personally like to see it grow, and I would like to hear what the RPG Blogosphere has to say. “Blogosphere.” :shudder: I so hate that word. Ah well; not their fault. Can […]
Posted in Role-playing |
By Brent on 6 July 2010
I like to make my own stuff. I’d love to make my own furniture, clothes, etc., and I’m starting with food and daily household items. Here’s what I currently make myself: Food (very little homemade in the past few weeks, as I focus on finishing up my RPG materials for the month) Laundry detergent Fabric softener — I use 1/4 cup of baking soda in the basin and 1/4 cup of vinegar in the dispenser. Dishwasher detergent — Unfortunately, […]
Posted in Cooking, Self-improvement |
By Brent on 2 July 2010
This is part 4 in a series of posts about an RPG system that uses D&D 4E mechanics for a giant robot system. D&D 4E simplified the skill list dramatically. Let’s look at each one, and figure out which ones can be transferred to a giant robot combat universe directly, which will need to be tweaked, which must be dropped, and what we must add. Acrobatics – OK […]
Posted in Role-playing |
By Brent on 29 June 2010
This line from the 2010 remake of The Karate Kid (“Your focus needs more focus”) has been spinning about my head lately, as I went through another round of reducing my active projects. Great things come through focus. Demonic focus, as Tom Peters calls it. But focus doesn’t mean 18 hours of work every day. It means concentrating on one and only one thing at a time. Now, I’d […]
Posted in Self-improvement |
By Brent on 25 June 2010
In the first post in this series, I laid out some basic ideas for a role-playing system for playing in giant robot universes, using a straight port of the D&D 4E system. In the second post, I defined basic stats and attributes for PCs and their mecha. Today, I’m going to lay out the stats needed for a mecha, and the stats needed for a PC: Mecha Character Sheet Name Manufacturer — Corresponds to race Class Size Speed Initiative Defenses AC Fortitude […]
Posted in Role-playing |
By Brent on 25 June 2010
In my previous post on this topic, I suggested a few basic rules for a giant robot RPG system using the basic D&D 4E rules. Let’s review the rules so far: Mecha operate on a scale 10x that of the human scale. So, mecha weapons do 10x the damage of a human weapon, mecha are about 10x bigger than humans, etc. Mecha combat occurs on its own grid, which does not represent […]
Posted in Role-playing |
By Brent on 22 June 2010
I’ve been trying to nail down one international trip this year. Was trying to find a good trip to Greece or Italy, but every itinerary was jam-packed with activities. I wanted more freedom. (Don’t we all?) Then I saw a deal on a trip to Africa. So, if all the paperwork goes through, I’ll be going to South Africa this October, from the 6th through the 15th. I’ll be spending […]
Posted in Miscellaneous |
By Brent on 21 June 2010
This is a completely personal post. I had new hardwood floors installed this past weekend, covering my entire upstairs and the stairwell. It was expensive, but my house looks fantastic. Oddly, walking into an office with a cherry hardwood floor (even if it is laminate cherry) just feels right. It also feels exhausting. I didn’t install any of it, but I had to prepare: moving 4 bookcases […]
Posted in Miscellaneous |
By Brent on 19 June 2010
Last weekend, Saalon and I discussed a straight conversion of D&D 4th Edition for a universe of anime-style “real robot” giant robot combat. So, more like the serious war stories of Gundam than the goofy fistfights of Gigantor. Scales of War The first problem is one of scale. Giant robots operate weapons that can pulverize many individual soldiers in one hit. So, let’s identify a rule: Mecha operate on a scale 10x that […]
Posted in Role-playing |